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iRacingLiveTiming has been updated to

  • iRacing Live Timing graphics engine has been completely rewritten:
    • GPU acceleration is now not used by iRacing Live Timing ensuring maximum GPU resources are available for iRacing.
    • CPU load has been significantly reduced.
    • User Interface is now more responsive.

  • Bug fixes:
    • Importing a new Component into the Remote Control Panel will now be displayed in the expected Tab.
    • Jumping to Live after 2 or more jumps to events will now behave as expected.

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